

Nintendo's always willing to go out on a limb to try new things, and splatoon is their newest effort. Personally, I got hooked on splatoon during the Global test-fire dating May 8th, 2015 at 8pm, and I've been hooked ever since. This mode is somewhat pointless, but if you have an Amiibo, you can unlock more stuff to use in multi-player with one, by playing the levels a bit differently. the player must successfully navigate the courses laid out for them in order to recover these zapfish, while fighting the octarians and their bosses. The story is about the rogue octarians stealing the zapfish, a power source for the inklings. Win or lose, you gain experience points and money to spend on new gear and clothing you can use in the field. the object of the game is to cover more turf than the other team, using coloured ink to mark your turf, using ink guns, rollers, and other cartoonish tools of war.

You take control of an inkling, and you level up and earn money by participating in turf wars.
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"What if.we took cute squid girls and cute squid boys, called them inklings, and make them battle over condensed urban-like battlegrounds, using water guns full of ink, having battles over how much turf they can cover with that ink? The story of splatoon is rather pointless, as most gamers bought the game to play online battles against other players. Then Nintendo comes along, and says "What if.we took cute squid girls and cute squid boys, gave them water guns full of coloured ink, and had them splat the ink all over each other's faces? It sounds dirty.OK wait, that was dirty, let's rephrase that. War games (Medal of honour, Call of Duty), battling against monsters (Doom, Resident Evil) fighting secret organizations as secret agents (Goldeneye & perfect dark) it's essentially all been done. The first & third person shooter genres, shall we say, have been far overdone.
